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Nine Studio

An animation studio founded by animator Nine.

Developing and producing Flipbook Craft that brings physical animation to life.

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We also produce wooden display stands for books and other printed materials, designed for use at exhibition booths.

CWT74               報名中

12/12-12/13 於台北台大綜合體育館

馬來西亞 CF      報名中

12/19-12/20 於 KLCC

日本 C109          報名中

12/29 (二) - 12/31 (四)
於東京國際展示場

高雄 FFK19        已錄取

12/5-12/6 於高雄駁二藝術特區

CC                        已錄取

11.21 - 11.22 於台北松山文創園區

PF45                    M17M18

11/7-11/8 於台北圓山花博爭艷館

IMG_0459 2.HEIC

近期參展行程

Exhibition Videos

日本Comitia156攤位.MOV
COMITIA 156 – Original Doujinshi Convention
Tokyo Big Sight, Japan
IMG_1769.mov
IF Creative Art Fair
Taipei Expo Park, Taiwan
IMG_6429.mov
Malaysia Comic Fiesta (CF)
Kuala Lumpur Convention Centre (KLCC), Malaysia

About Flipbook Craft

IMG_7088.JPG

One of the world’s earliest moving-image devices, Flipbook Craft uses the principle of persistence of vision to bring pictures to life by turning a hand crank. It became popular in the 1890s and was used to display early commercial films and animations. As cinemas and projected films became widespread in the 1920s, it gradually declined in popularity. Today, it is mainly collected as a vintage item or used as an educational toy to teach children the principles of animation.

Creative Philosophy

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Taiwan is home to many talented animation creators, but producing animation requires a significant investment of time, labor, and money. Even after completing their work, creators are often limited to selling flat merchandise such as cards, posters, and art books, which cannot fully express the dynamic nature of animation.
 

However, by reducing a project to 12–60 frames—or approximately 1.5–5 seconds of animation—independent creators can complete their work in less time and use Flipbook Craft to turn it into a physical product that can be displayed and sold.
 

By continuously improving and promoting Flipbook Craft, we hope to provide animation creators with a more accessible source of income, allowing more people to sustain their creative careers through their professional skills.
 

Flipbook Craft is not limited to traditional animation. Photography, video editing, illustrations combined with Live2D, and many other techniques can also be used to create suitable moving-image works. This makes it applicable to a wider range of film, video, and visual creators.
 

In the past, devices like these often required strong adhesives, while variations in the materials made assembly difficult. Through structural improvements, the tightness of the parts can now be adjusted, and most components can be assembled using only double-sided tape. This not only makes assembly easier but also allows children and their families to build one together, learn how animation works, and spend some time away from digital screens.
 

We continue to develop Flipbook Craft in different sizes, frame capacities, and materials, along with motorized and coin-operated modules. Our goal is to reduce costs and complexity while improving durability, playback smoothness, and versatility—making animation and moving-image art more accessible as physical artworks that people can collect and enjoy.

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